Showing posts with label Alert. Show all posts
Showing posts with label Alert. Show all posts

Saturday, November 1, 2014

Spoiler Alert review: This game starts at the end and goes backward from there

Spoiler Alert Spoiler Alert $3.00 This platformer's neither polished nor long enough to warrant your attention, despite the cute concept.

Dante had it wrong. (Be warned: I'm about to spoil an 800-year-old piece of literature.) In The Divine Comedy Dante tells us there are seven circles of hell, increasing in severity of punishment as you delve deeper. Clearly he missed the special eighth circle of hell for people who spoil stories in any medium, be it books, film, television, or video games.

All that aside, I'm going to spoil the end of Spoiler Alert: You defeat the final boss and find the princess.

Wait, don't get mad! Come back! It's the first scene you'll see in the entire game.

Spoiler Alert is a platformer played entirely in reverse. You start at the end, having already beaten the game, and then progress backwards to the first level. Take all your classic platformer tropes and they're most likely represented here, albeit with a twist.

Spoiler Alert

For instance, you're probably accustomed to running from left-to-right across the screen in a Mario-style platformer. In Spoiler Alert you'll instead run right-to-left. Are you a pro at hopping on enemy heads to squash the life out of them? Spoiler Alert has you jumping on heads to bring enemies back to life. You'll also jump into spots where coins used to be in order to replace them,consume fireballs you shot out at enemies, and watch as spikes fly back towards the ceiling they once fell from.

Spoiler Alert is more like a rhythm game than a platformer, to be honest, as you're running at a constant reverse speed and trying to time your jumps to match. It's a trippy take on the genre, and a fantastic concept. In a world drowning in puzzle platformers, Spoiler Alert feels both fresh and creative.

Spoiler Alertjavascript://

Unfortunately the game doesn't really manage to live up to its promise. I never like to fault a game for being short, but Spoiler Alert is really damn short. To be fair the game only costs $3, but I managed to complete the entire main campaign plus the ten bonus levels in only forty minutes and I had at least a silver rating on each level. I can guarantee I could get all gold ratings and still come in under an hour of play.

It's not really the length that's at issue. There are other games (The Vanishing of Ethan Carter) I enjoy despite providing a relatively brief experience. The problem with Spoiler Alert is that because of the abbreviated length it feels like the game never gets to explore the intricacies of its concept.

While there are three different worlds for you to traverse, a la Mario, each feels largely the same outside of the theme applied (Forest, Ice, Alien Invasion). The game never gets hard by any means, and in fact the levels seemingly follow no progression at all—there are levels in the last world (first, going by Spoiler Alert's logic) that are as simple as some of the first levels you'll ever play, but then there are others that are leaps more complicated right afterward. I don't feel like the theme of "You've beaten the game and are progressing backwards" is in any way held up by the difficulty across each set of levels and, ultimately, the game.

Spoiler Alert

The art style is also a bit of a turn-off. It has a sort-of roughness to it that smacks of low-budget gaming regardless of whether it was done on purpose. There's a crudeness—almost a GameMaker-esque quality—to it that I would expect from a free web game.

Spoiler Alert does have options for speedrunning and user content, which I expect might extend the lifespan of the game for certain people. However, I don't think it's enough to salvage the short length or turn this into a must-buy, despite the strength of the core concept.

I had brief moments where I enjoyed Spoiler Alert, but there's not enough of it and what is there isn't polished enough to really merit playing. It's a highly creative concept but, ultimately, a gimmick that doesn't quite work as a game.


From PC World. Electronics product reviews and advice for best reference

Thursday, August 23, 2012

Geek Alert: Edit Code With This Open-Source Implementation of a Leading RAD Tool

Lazarus (so named because it's an older project, reborn) is a full-featured graphical IDE for Free Pascal, an open-source implementation of Object Pascal. While the Lazarus developers politely ask that it not be called a Delphi clone... if it walks, talks, and quacks like a duck, it's a duck. This should not be considered a slam. I found it because I went looking for a free or low-cost Delphi clone, because there's a powerful market niche for one.

Lazarus IDE screenshotLazarus offers a full IDE with a form builder, code editor, debugger, and an assortment of tools.Lazarus is what is sometimes referred to as a RAD (Rapid Application Development) tool, primarily because of the tight integration of user interface design and code design. This can sometimes lead to poor coding, with developers placing program logic and data manipulation directly into user interface elements, but it doesn't force this behavior, and good programmers learn to separate the two. In addition to visual elements such as text fields and buttons, developers can also add code elements such as database connections or processes to a form. This aids in connecting the interface to back-end elements such as a database; you can place a SQL Query on the form, then specify that various fields take their displayed values from the results of that query. The bulk of the generic SQL code is generated automatically, but can be edited later as needed.

Lazarus uses a lot of free-floating windows, instead of the more common frame-and-dock model favored by Eclipse and Visual Studio. This can sometime be confusing during development; it's easy for windows to slip under other windows, and arranging screen real estate optimally can be tricky. This is a matter of taste and habit, of course. I had more difficulty getting used to the manner of placing controls on a form, which is one of the main functions of a RAD tool like this. You click an icon on the tool palette, then click on the form. You don't drag an icon, or see a visual indication on the form that you're about to place an element, until you click, although the toolbar does show a selected item. Not deal-breaking, but odd; I expect more visual feedback in modern programs.

It is worth praising the palette of items contained by default in Lazarus. All the classic controls are there (button, radio button, grid, and so on), as well as a number of useful, less-common, controls ( icon grids and trees, common dialog boxes, and database connectivity tools). It must be noted that the components are not 100% identical to their Delphi counterparts, and some fairly basic functions, such as high-level drag-and-drop support, are not yet fully implemented. The Lazarus wiki details the key differences.

You don't have to be a Delphi user to find Lazarus interesting and useful. It offers a nice environment for interface-rich application development, especially for small utility apps and for in-house, vertical, applications that need to be quickly developed and prototyped. It also offers "write once, compile anywhere" functionality for Windows, Mac, and Linux users, and one of the common uses to which it has been put is offering Linux versions of applications originally developed for Windows. Linux and Mac versions of Lazarus are available at SourceForge as well.

—Ian Harac


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Monday, June 18, 2012

Logitech Alert 750e Outdoor Master System Review: Terrific Resolution, but Supports Only Six Cameras

Logitech Alert 750e Outdoor Master SystemBoth Logitech's outdoor (shown here) and indoor cameras deliver exceptional video quality.The most impressive feature of the Logitech Alert video surveillance system is the quality of its cameras, both in terms of the resolution of their video (960 by 720 at 15 frames per second) and their physical construction (the cases are fabricated from zinc, not plastic). The downside is their cost--and the fact that you can’t deploy more than six cameras.

You’ll need to buy a master system that includes either one indoor or one outdoor camera (priced at $300 or $350, respectively), and then purchase additional cameras for $200 (indoor), $230 (indoor with night vision), or $280 (outdoor with night vision) each. For our evaluation, we set up a four-camera system consisting of two outdoor cameras, one indoor camera, and one indoor night-vision camera. Assuming that you start with a master system that includes an outdoor camera, this package would cost $1060. (All prices are as of June 13, 2012.)

Networking

The setup we evaluated utilizes HomePlug AV powerline networking. In this kind of networking, electricity and ethernet data packets (including audio and video) travel over the same cable. This arrangement means you must have an AC receptacle within the vicinity of each camera you deploy, but you don’t need to string cable from your router or your computer to make any connections; you just plug Logitech’s HomePlug AV adapter (included with each master system) into an outlet near your router. Logitech provides a 10-foot ethernet ribbon cable with each camera, but you can purchase longer cables if you need them (a 50-foot cable is priced at $20, and a 100-foot cable costs $40). Each camera must be connected to a somewhat large HomePlug AV adapter (the indoor model plugs directly into a receptacle; the weatherized outdoor models, which have short pigtail plugs, should be secured to a wall).

Since Logitech routes the cameras' video through its own servers, you don’t need to futz with port forwarding or other complex router settings to enable remote viewing of your cameras. You can view live video from any PC, smartphone, or tablet with Internet access. To view recorded video or to control the system remotely, however, you’ll need to sign up for Logitech’s Web & Mobile Commander service (first year included, $80 per year after that).

Logitech Alert 750e Outdoor Master SystemThe software can show all six cameras, but five are limited to very small windows. Fortunately, you can switch the order.We encountered no problems in our evaluation, but you should note that powerline networking can be problematic in some environments: If your home or facility has poor-quality electrical wiring, or if your circuits must also support machines that draw high amounts of electrical current, for example, powerline networking might deliver poor performance or fail altogether. If that describes your situation, or if you just don’t like powerline networking, Logitech also offers the same outdoor and indoor cameras set up to run on Power over Ethernet. The outdoor PoE model costs $240, and the indoor model is priced at $190 (currently Logitech does not sell the indoor night-vision camera configured for PoE). In addition to buying the cameras themselves, you’ll need to deploy a PoE ethernet switch to support these models (such devices start at about $80 for a four-port Fast Ethernet switch).

The Cameras

All cameras are equipped with microphones and motion detectors. You can fine-tune the latter using Logitech’s software, drawing independent zones within each camera’s field of view, and adjusting the camera’s sensitivity so that only large objects or significant motion will trigger the camera to record. You can also set up the software so that when the camera detects motion, it can send you an email or dispatch an instant message to your phone with a clip from the video. In our experience, however, this setting generated so many messages that we soon turned the messaging feature off.

Logitech’s cameras save motion-triggered video recordings to an on-board MicroSD card (a 2GB card is provided, but the cameras can support cards with up to 32GB of storage space). If you have a Dropbox account, you can set up the cameras to transfer recordings to the cloud automatically. Even without Dropbox, however, you can put the host PC to sleep when you’re not using it for other tasks, and save energy. When the PC is awake and Logitech’s software is running, the program will automatically prompt the cameras to archive their recordings to the host PC’s hard drive.

Logitech Alert 750e Outdoor Master System ReviewThe cameras have excellent night vision up to 65 feet. Don't try to save money by putting an indoor camera in a window pointed outside, however, because the LEDs will reflect off the glass.Although Logitech’s cameras each carry a very good wide-angle lens, we wish that the company also offered a pan/tilt model. And if the cameras were outfitted with a speaker output, you could build a two-way video intercom system around them.

Bottom Line

The Logitech Alert system is top-shelf in nearly every respect: The cameras are rugged, they produce exceptional resolution, they record audio, they don’t rely on a host PC, and they’re easy to install and configure--even for remote viewing. We also appreciate the fact that they’re available in both powerline and PoE configurations, just like the Trendnet TV-IP322P. The one drawback is that the system is limited to a maximum of six cameras; although that isn't a problem for most homes, it might be inadequate for some businesses. If you’re looking for a video surveillance system you can deploy quickly, and if the six-camera limit isn’t a deal-breaker for you, we can’t recommend a better choice. The Swann DVR-4 2600 is almost as easy to deploy, but it's limited to four cameras and has a more restricted range.

Note: This review is part of a roundup of video surveillance systems. For more, read our introduction to the roundup.


From PCWorld. Visit Amazon Computer and Notebook Center here

Tuesday, February 14, 2012

Geek Alert: Text Editor EmEditor Professional Worth a Look

EmEditor Professional ($40, 30-day free trial) is a powerful text editing program with many features that can make it useful to programmers, Web designers, system administrators, and anyone else who regularly works with unformatted text.

EmEditor Professional screenshotEmEditor Professional handles large files, and delimited files, with ease.The interface for EmEditor is very standard--a variety of panels which can be shown or hidden, with a central tabbed editing area. Slightly confusingly, some of the side panels are controlled by 'View' and others by 'Plug-Ins'. While this makes development sense, it's not instantly intuitive where to look to turn on or off a feature. This is a common thread throughout EmEditor: It's often a bit more of a task than it should be to figure out how to use a particular aspect of the program, but there are enough cool bits in the program that it can be worth it, especially if you're not already committed to another text editor and thoroughly indoctrinated in its quirks.

EmEditor documentation isn't the best it could be, being both sparse and peppered with questionable English, but it does get the job done. Simply put, while there were things I felt I should be able to figure out just from looking at menus, that I instead needed to go to the documentation for, said documentation did answer my questions with minimal searching. It also responded to the most obvious and intuitive keywords.

Some of the things I like a lot about EmEditor Professional include: parsing of delimited files, which includes the ability to specify delimiters; support for reading large files without overflowing memory; a lot of ability to customize the options for various file types; and powerful outlining, both in-document and in a side panel. Other useful features include a macro record feature, along with the ability to write complex macros using either VBScript or JavaScript.

Beyond that, EmEditor has many of the features expected of a professional text editor: multiple copy/paste, vertical or "block" selection, file comparisons (diff), and so on. It does not, however, have a very sophisticated hook into common development tools like Visual Studio; you can set it up as an "external tool", and samples are given to help with this, but there is no automated integration.

Speed-wise, I found EmEditor quite responsive and easy to use. The wealth of configuration options and the ability to quickly change them on a file-by-file basis makes it very useful if you regularly edit a lot of different file types, which I do, jumping from Java to PERL to HTML to CSV regularly in the course of a working day.

EmEditor is under constant development; a look at the change log shows that EmuraSoft is quick to fix bugs and add features.

EmEditor is inexpensive, powerful, and has many useful features, but it's hard to say it dramatically raises the bar over similar tools, such as UltraEdit, especially if a user is already committed to such a tool and has configured it to their personal tastes. Freeware programs such as NotePad++ also offer a lot of functionality for no price, though EmEdit has code navigation features NotePad++ lacks.

This is a problem in general with programs in mature categories; so much of the core functionality is standard that it's hard to justify changing for a small number of improvements or new features. However, if you're in the market for a text editor and not closely tied to a particular one, EmEditor Professional is very much worth looking at, as it offers an exceptional mix of features and tools at a low price.

--Ian Harac

With EmEditor Professional, a text editor for Windows, you can create functionally-rich macros using JavaScript or VBScript, allowing you to define most operations. Not only can you define a macro which records keystrokes that you use and reference repeatedly, but you can also write your own macros which can manipulate other applications, Windows files, or network functionalities. The macros are based on the Windows Scripting Host (WSH) engine, so you can use all of the powerful, robust objects available under the WSH. Other EmEditor Professional features include Unicode, Plug-ins, Find in Files, Replace in Files, Combine Windows (ability to toggle between tabbed-interface and single document interface), Keyword Highlighting (including embedded scripts in HTML, ASP and PHP files), OLE Drag and Drop, and Menu/Keyboard Customizations. The Windows 98/Me version is also availeble from EmEditor Home Page.


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