Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

Sunday, June 17, 2012

Sony's Cute MMORPG Free Realms Offers Many Ways to Play

Free Realms, a freemium MMORPG from Sony, claims "millions" of accounts, though how many of those represent regular players is anyone's guess. There are many different ways to play the game; whether the youthful graphics and intrusive upsells render it less playable is a matter of taste.

Free Realms screenshotFree Realms's design is kid-friendly, but it offers enough different kinds of gameplay to appeal to grownups. What makes Free Realms interesting is the wide range of dynamic play styles it supports. Whatever kind of task or microgame you're playing at the moment, your character's costume and skills warp to match it. The sheer variety of game modes, from fairly standard button-mashing combat to interactive cooking, means there's likely to be something appealing, at least as a diversion.

Free Realms is squarely aimed at younger players, and the graphic design might cause insulin shock in anyone over the age of 15. One can imagine the graphic artists were fired from Zynga and PopCap for being "too cute".

Despite the name, Free Realms has fairly hefty limits on non-paying customers--for example, you cannot advance any job past level 5. Furthermore, it has the most obnoxious and in-your-face advertising and upsell attempts of any freemium game I've played. Games from much smaller companies, with far fewer financial resources, offer more to free members and are less intrusive about trying to collect cash.

Free Realms can be fun in a candy-colored way, but it's like watching your favorite Britcom on PBS during pledge week; whenever you start to relax and enjoy yourself, here comes the beg-a-thon…except instead of a tote bag, you get a unicorn.

Note: The Download button takes you to the vendor's site, where you can download the latest version of the software.

--Ian Harac


From PCWorld. Visit Amazon Computer and Notebook Center here

A Tale in the Desert MMORPG Takes You to Ancient Egypt

A Tale In The Desert ($14/month, 24 hours of play as free trial) is a unique MMORPG because has no combat system at all--not even against NPCs. Set in ancient Egypt, the prime focus of the game is crafting and building. Those who are used to crafting that consists of "click a recipe, watch a progress bar, get an item" will find A Tale In The Desert farm more involving.

A Tale in the Desert screenshotA Tale in the Desert is crafting-based, combat-free, and not nearly as well-populated as it deserves to be.Each iteration of A Tale in the Desert has players working towards complex goals, then restarting when they are finally accomplished. It's currently on the sixth "Telling." One very early quest involved building a flax comb, which required thorns, bricks and wood. Bricks required straw (which required grass to be dried) and clay and a brick rack; a brick rack required boards; to cut boards into wood I needed to make a plane, which required a slate dagger, which required slate, and so on.

A Tale In The Desert focuses on group projects and cooperative play, but when I was testing, I found it virtually abandoned, with plenty of empty player-constructed buildings but rarely more than a single other person on. The very few people I did meet were helpful and friendly, however. The 24-hour trial (that's 24 hours of play, not a day from first logon) should help you decide if you'd like to vacation in the desert...and maybe bring some friends.

Note: The Download button takes you to the vendor's site, where you can download the latest version of the software.

--Ian Harac


From PCWorld. Visit Amazon Computer and Notebook Center here